Around month ago Epic Games released the source code and tools for its brand new Unreal Engine 4 to studios and individual subscribers. The big news in Epic’s 4.1 update notes is the full support for packaging games onto SteamOS and Linux.
It’s another big step in broadening what defines high-quality PC gaming beyond Microsoft Windows. Support for alternative operating systems is finally introduced into the engine directly. All developers have to do is toggle a selection in the engine to translate their works onto SteamOS or Linux and that’s it. Neither SteamOS or Linux will completely replace Windows, but having major engines increase support across more platforms—like Crytek’s recent announcement of Linux support for its CryEngine—means a more amount of graphics for gamers from all environments.
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