Is Xbox One X worth it if you’re a PC gamer?

There are certain games that you just have to play because you’re either a fan of some franchise or just know that it’s going to be amazing. This is when Red Dead Redemption 2 comes to mind. If you’ve played Rockstar Games titles over the last decade you probably do realize that their products tend to be more complex, innovative (I hate that word) and bigger than ever with each new installment. (more…)

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Racing Auditory Display: Racing Games to Reach More!

Hey guys! Our friends from Racing Auditory Display have a message for every handicapped player out there :-)

Most of us strive to make the world a better place for everybody. It’s evident by the campaigns throughout the world to make every public good or entertainment option accessible to all is a part of this scheme. But still, there are many public goods and facilities that are not equally enjoyable by all.

One such not-fully-accessible-to-all facility is video gaming, especially racing games. Though racing games have been played by blind people using driver assistance systems, they have never been played by them with the same efficiency and sense of control that sighted players have.

But this condition is all set to change, thanks to the effort of Brian A. Smith, a Ph.D. candidate in computer science in the department of engineering at Columbia. Brian has developed a new audio-based user interface for visually challenged gamers, which will enable them to enjoy racing games with the same speed, control and excitement that sighted players experience.

The new audio-based interface, called the racing auditory display (RAD), can be integrated into racing video games rather easily and is set to make these games equally accessible to people who are blind. Unlike common driver assistance systems, RAD uses sonification techniques rather than speech. To be precise, RAD uses two sonification techniques, which Smith describes as ‘the “sound slider” for understanding a car’s speed and trajectory on a racetrack and the “turn indicator system” for alerting players of the direction, sharpness, length and timing of upcoming turns.’

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