Steam Gifting will now be a system of direct exchange from gift buyer to gift receiver – Valve has removed the Gift to E-mail and Gift to Inventory options.
Benefits from the new system:
- Scheduling Gifts Is Even More Straightforward. Go ahead and buy a gift months in advance and have it delivered to a friend on time, every time.
- Declined Gifts Resolve The Way They Should. In the old system, a declined gift would sneak back into the giver’s inventory and remain on their bill. Now, if a recipient already has the title, or just doesn’t want it, they can click decline and the purchase is refunded directly to the gift giver.
- Safe Cross-Country Gifting. No more worrying if a Gift to E-mail or Gift to Inventory is going to work for a friend, gifts sent through the new system will always work on the receiver’s account. When there is a large difference in pricing between countries, gifting won’t be available and you’ll know before purchase.
These changes are now available. Pre-existing gifts will be unaffected by this change.
Hey guys here are the best deals for Sunday!
Special Steam Unpowered 3% off voucher: UNPWR
Mass Effect Andromeda €49.14
Vikings: Wolves of Midgard €28.55
Cities Skylines €9.24
Micro Machines €21.95
Special Steam Unpowered 3% off voucher: UNPWR
Weekly Sale is up!
The highlights are (always scroll down for best price on G2A!)
Watch_Dogs 2 €31.78
GTA V €23.77
Tekken 7 €31.59
Dead Rising 4 (EU) €25.39
Ghost Recon: Wildlands €38.39
Shelter 2 £1.87
Special Steam Unpowered 3% off voucher: UNPWR
Mass Effect Andromeda €42.99
Special Steam Unpowered 5% off voucher: UNPWR
Weekly Sale now live up to 80% off!
Dead Rising 4 €16.99
Halo Wars 2 £29.99
Urban Empire £12.99
Starting July 2017 all Aussies are going to pay 10% more for their Steam games. The report comes from Kotaku, following an email reportedly sent to developers by Valve. “The VAT tax amount will be included in the advertised price of your product, just like VAT is currently treated in the EU … the customer will pay the price displayed on the storefront, and the tax will be separated out afterwards.”
Some publishers and studios might choose to absorb the tax themselves (highly unlikely) to stay at the same price. Whatever the case, despite promises in 2014 that it was imminent, Australia still doesn’t have its own currency on Steam.
Countries like: New Zealand, Japan, South Korea, Iceland, South Africa and India, will also pay taxes specific to those regions in March.
There is no information about the alternative stores (Origin, UPlay, GOG, GMG, GamersGate, G2A, Kinguin etc.) at this time.
Here is another one, get it fast and it’s yours. It’s a Steam key, it’s on the image if you can’t see it for some weird reason… ;)
Please leave a comment if you took it or at least click on Thanks below!
Update: As DoubleD pointed out in the comment below: This is not about Greenlight games…. It’s about the Greenlight fee you had to pay in order to put something on Greenlight.
Sorry for the retardation :D I didn’t realize what I wrote…
That’s right, from now on you can request a refund for those shitty Greenlight games
that you’ve bought. At least according to this reddit post.
Remember the last time when Valve tried to introduce paid mods on Steam? It didn’t go well and it did not survive contact with the PC gaming community. When the proposal was announced in April 2015 with The Elder Scrolls V: Skyrim as a pilot game it mostly got negative feedback. Shortly after that Valve removed the feature altogether. To some gamers the notion of paying modders for their work was contrary to the spirit of modding. Many suggested a donation scheme for Steam Workshop modders as an alternative to traditional pricing.
“We underestimated the differences between our previously successful revenue sharing models, and the addition of paid mods to Skyrim’s workshop,” Valve’s Alden Kroll wrote at the time. “We understand our own game’s communities pretty well, but stepping into an established, years old modding community in Skyrim was probably not the right place to start iterating. We think this made us miss the mark pretty badly, even though we believe there’s a useful feature somewhere here.”
“… modders create a lot of value, and we think that … absolutely they need to be compensated, they’re creating value and the degree to which they’re not being accurately compensated is a bug in the system, right? It’s just inserting noise into it,” said Gabe Newell. “You want to have efficient ways so that the people who are actually creating value are the people that money is flowing to.”
“The Skyrim situation was a mess. It was not the right place to launch that specific thing and we did some sort of ham-handed, stupid things in terms of how we rolled it out,” he said. “EJ [Valve’s Erik Johnson] basically said we just need to back off of this for now, but the fundamental concept of ‘the gaming community needs to reward the people who are creating value’ is pretty important, right? … the degree to which Valve helps contribute to efficiency in the system is one of the ways in which we’re adding value to the system as a whole. So, you know, we have to just figure out how to do it in a way that makes customers happy and that they buy into it, it makes creators happy because they feel like the system is rational and is rewarding the right people for the work that they do. Does that make sense?”
“Skyrim gave us a ton of information. But there was also a little bit of ‘That burner is hot. Maybe we wait awhile before we put our fingers on that burner again.'”
At first Steam Greenlight was looking really good, the idea of it, but today I can easily say that the Steam store has been cluttered with all of those shitty games that no one wants to play and fake reviews for free games. Valve has been dissatisfied with Steam Greenlight as well, even Gabe Newell described the system as “probably bad for the Steam community” in 2013. A year later, he stated outright that they have to “make Greenlight go away, not because it’s not useful, but because we’re evolving”.
The direction of that evolution was finally revealed! New system called Steam Direct is coming this spring. It will enable developers to get their games on Steam without having to pass an approval process first. Greenlight helped the indie developers. It also ended up bringing in a lot of money. Valve said that there are now more than 100 Greenlight games that have earned at least $1 million each, many of which likely would not have been released on Steam under the pre-Greenlight rules.
Changes on Steam like: user reviews, refund system and the implementation of Steam Curators have all improved the experience for both users and developers, the next step “is to establish a new direct sign-up system for developers to put their games on Steam,” according to Valve’s blog post.
“This new path, which we’re calling ‘Steam Direct,’ is targeted for spring 2017 and will replace Steam Greenlight,” Valve explains.
“We will ask new developers to complete a set of digital paperwork, personal or company verification, and tax documents similar to the process of applying for a bank account. Once set up, developers will pay a recoupable application fee for each new title they wish to distribute, intended to decrease the noise in the submission pipeline.”
Clearly the goal is to discourage the submission of Greenlight projects that are submitted in bad faith (jokes, stolen projects etc.). The amount of the publishing fee hasn’t been finalized yet.
“We want to make sure Steam is a welcoming environment for all developers who are serious about treating customers fairly and making quality gaming experiences,” Valve wrote. “The updates we’ve made over the past few years have been paving the way for improvements to how new titles get on to Steam, and Steam Direct represents just one more step in our ongoing process of making Steam better.”
Lets just all say it out loud, most people are dumb asses and they shouldn’t be able to vote for games to be released on Steam. It’s better if Valve picks games that are going to be on Steam instead.
Conan Exiles debuted on Steam earlier this week and very quickly ended up cracked and pirated. It was supposed to be secured by Denuvo, the famous anti-piracy software that took a while to crack. Except that it wasn’t. The game developer Funcom says that this was entirely an employee error, somebody uploaded the game without any protection to Steam.
“Denuvo was temporarily removed due to an error in the build process.”
Conan Exiles lets players run their own servers so the game is really popular among pirates. However, this is just an Early Access release so we can assume that the game will be developed further and improved from here. People with the pirated version are going to be left behind eventually.
It kind of looks like they’ve decided to advertise the game that way, especially after reading that statement:
“There is unfortunately not much we can do about those who choose to download and play unauthorized copies, but we hope they make the jump to the official version so they can stay up to date with the latest patches and improvements,”… “Being an Early Access title, there will be a lot of updates going forward!”
Some people actually say it’s a really good survival game…
Our Steam group has just been removed from Steam by someone who claims to be the new tyrant, a dickhead called TZer0, unfortunately there is nothing I can do about it because I was not the original admin of the group.
So far this guy have removed me from the group and ditched everything that I’ve done for over last 9 years. But no need to worry! Fuck this guy and his anti-G2A attitude, that’s right he took over the group and changed it’s logo to anti G2A propaganda. Booo Hoo.
Lets bring back the group back under the same URL, at least that’s what’s left.
I have posted one last post yesterday on the group, it was about The European Commission getting it’s hands on Steam regional locks. I have no idea what the fuck is going on and I really hope we can restore the population of the group under the new-old URL. So join in and tell your friends! :)
The new-old URL is still ours: https://steamcommunity.com/groups/steamunpowered
Also this guy claims we have had some sort of discussion and we disagreed. We haven’t had any discussion at all. He also claims I have promoted G2A on the Steam group and I have never done that due to Steam not really liking the company (censoring it’s address on the whole Steam platform for example). That is all.
At least we have this screenshot to honor the group’s memory and it’s great number :)
Here is my last extra BETA key for Sniper Ghost Warrior 3. Activate it on Steam! :D
ARK: Survival Evolved runs like shit but some people really like the game, it runs on Unreal Engine 4 but is really badly optimized. Other than that it’s a really good game if you are into crafting of course. Get it now on Kinguin in special low price (I guess it matches the recent deal on Steam). Always scroll down to see the list of all sellers and get the lowest price. Get extra 3% off with UNPWR discount code at checkout!
The European Commission is going to take a look at region blocks on Steam. Can we count on non-region blocked games in the future? We all do realize that regionally blocked games are cheaper in certain regions and that’s OK I guess but, according to The European Commission, Valve is breaking the laws of fair trade between the European Union’s countries.
I think I have sent a letter to them around 2012-2013 and even did a petition (like that ever works haha… but at least they’ve responded and also here) but all of my letters from back in the day were basically ignored saying that Valve can do whatever they can. It seems that now they’ve got a lot of requests from different countries and finally decided to do something about it which is really good for us.
But Steam is not all because companies like Bandai Namco, Capcom or others are also on gunpoint because they enforce those region blocks on Steam. The whole case just started but Valve is obviously going to do something about it, question is are we going to like it or not? I will keep you posted about this issue and post more about it in the future.
It’s time! Even more stuff is coming to Steam it seems. Someone at SteamDB found a lot of hints in one of the latest Steam Beta releases – the new UI design is not all.
Apps, comics, music, TV shows and movies are on their way. Some of the game icon choices are weird for example an eight-year-old Mirror’s Edge cover so it basically looks like a placeholder image. It may not even be a current Valve artist’s vision, but something an employee downloaded and put up in the files.
The most interesting element is this image, where we can see a Windows desktop. The date on that screenshot is 12/7/2016, and whoever owns this desktop recently downloaded netflix_master_sign-in.gif.
Is Valve trying to integrate Netflix into Steam and it’s Steam Link devices or machines running Steam OS? This would absolutely crash the competition IMO. Recently released Steam beta removed the files which only confirms that their inclusion was a mistake.