5th Anniversary Giveaway is up!

Hello guys, another way to get some free Steam games! Click here to join. Giveaway ends on December 26th. You need an account to participate - create it here (login with Steam, Facebook etc.).

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Cyber Monday deals up on Amazon – cheaper up to 80%!

From now through December 31, 2013, purchase anything from the Digital Games Store and get a $5 promotional credit to spend in the month of January on our Editor’s Choice Best Games of 2013 (Editor’s Choice titles will be selected in the coming weeks). Customers will receive a $5 promotional credit for each qualifying purchase, but the promotional credits cannot be stacked on top of each other when they are used. Customers who qualify for this promotional credit will receive the notification e-mail on or within 48 hours after January 3, 2014. Please remember: Holiday promotional credits given out for Digital Games purchases cannot be redeemed until January, 2014. See them all here.

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id Software president leaves after 17 years

After 17 years at id software, president Todd Hollenshead has left the studio, publisher Bethesda has confirmed. Hollenshead joined id in 1996 as CEO, but was moved to president when id was acquired by Zenimax Media in 2009. "After many years with the studio, Todd Hollenshead decided to leave id Software to pursue other personal interests," Bethesda VP Pete Hines told IGN. "While Todd was not part of the development teams, he was an integral part of id Software's success as the business head of the studio and we wish him the very best in his future endeavors." Hollenshead, known for his trademark long hair, has been a prominent figure at the studio, which has developed such hits as Doom, Quake and Rage. In April, Bethesda revealed that Doom 4 was being refocused and sent back to the drawing board. The departure also comes as id and Bethesda prepare for another QuakeCon in Dallas on August 1-4, an event that Hollenshead has always attended as a speaker or presenter. Source: Shacknews

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Poll Time: Your most anticipated game of this year’s E3?

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Green Man Gaming – End of May sale!

This goes as a part of this weekend’s Weekend Deals! In addition to all the deals and vouchers running this weekend we've got a lot of 24 and 48 hour ONLY deals. If you want these you'll need to get in quick as soon as they start! Available from Friday 1600 UTC: Batman Arkham City GOTY at 75% off (48-hour deal) Bastion at 75% off (48-hour deal) Sonic & SEGA All-Stars Racing Transformed at 50% off (24-hour deal) The Cave at 66% off (24-hour deal) Party of Sin at 50% off (24-hour deal) Available from Saturday 1600 UTC: FEAR at 75% off (48-hour deal) Binary Domain (and Binary Domain Complete Pack) at 75% off (24-hour deal) Available from Sunday 1600 UTC: Mortal Kombat: Arcade Kollection at 75% off (48-hour deal) Batman: Arkham Asylum at 75% off (48-hour deal) Hell Yeah! (and Hell Yeah! Complete Pack) at 66% off (24-hour deal) More vouchers available for you this week! GMG20-JLKSA-7A8HA Available on hundreds of digital PC titles on Green Man Gaming* to provide a 20% discount! GMG25-PLPFE-BCSAS This code will provide 25% off the following selected titles for a limited time** only: Company of Heroes 2 Company of Heroes 2 Digital Collector's…

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Microsoft doesn’t consider Valve as competition

Valve finally prepares to roll out prototypes for its Steam Box in as little as four months. During a talk at Microsoft’s TechForum conference earlier this week (via The Verge), Microsoft’s head of Interactive Entertainment Business Don Mattrick - that’s “Xbox boss” - said a simple “no” in response to being asked if he considers Valve a competitor. Thankfully, Mattrick keeps his respect just as high as his confidence, stating he admires Valve boss Gabe Newell and the studio’s drive for “doing some innovative stuff.” He indicates fellow tech and gaming giants Sony, Nintendo, Apple, and Google represent a “richer scale of products and things being brought to market.” [fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"] Newell shared his own take on Steam Box’s stiffest competition back in January, citing Apple’s similar living-room ambitions as “the biggest challenge” facing the project. “I think that there’s a scenario where we see sort of a dumbed-down living room platform emerging,” he said. “I think Apple rolls the console guys really easily. The question is can we make enough progress in the PC space to establish…

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Valve fires few people, including Jason Holtman

Here’s some sad (?) news. Copy pasta from Gamasutra: Several employees were let go from Steam andHalf-Life maker Valve on Tuesday. The lay offs affected couple of employees (approx. 25) describing the incident include "great cleansing" and "large decisions." Affected employees were asked not to speak about specifics, but the impression we get is that these cuts were driven more by company challenges than by individual performance issues. After reports started circulating that Valve's director of business development Jason Holtman was no longer at the company, we thought we'd take a look at the company'semployee directory (no longer accessible at the time of this writing) and compare it to a versionscraped by The Internet Archive from last month. This is by no means an accurate indicator of who was let go yesterday -- some employees we know were never on this list to begin with, and it's possible that some left the company for other reasons in the interim -- but for the sake of trying to find a pattern to who is no longer at the company, we pulled together a roster of those who were no longer appearing as of our last check this afternoon. Moby FranckeAt Valve,…

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EU Commission explains pricing, availability and more

I’ve just received another e-mail with further details about Valve, Steam and pricing in European Union in general. Go ahead and read it. As I mentioned in my previous e-mail, EU competition law generally does not restrict the freedom of companies to unilaterally decide whether and what to sell in which country. There is no EU competition law rule that obliges private companies such as Valve Software to market the same range of products or services in all EU Member States. However, an agreement between any supplier of Valve's products with Valve not to ship to certain Member State may violate competition rules. With regard to vendors selling their products at different prices, I would note that varying prices in different geographical areas may not, per se constitute a competition problem.  Indeed different prices are the rule rather than the exception as the costs of selling, supporting, packaging and delivering will most likely differ from territory to territory.  In addition, other factors such as labour costs and local taxation will probably determine the final price in any geographical location. Furthermore, the application of Article 102 TFEU is predicated upon an undertaking being dominant in a particular market and in this…

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Valve Pushes Out Half-Life For Linux

Valve has ported Half-Life to Linux. If you already own Half-Life on Steam just open it up on Linux and you can download it without any additional fees. If you didn't buy the game a decade ago, Valve still sells Half-Life on Steam for a price of $9.99 (in USA). The Linux port of this game, which is powered by the "GoldSrc" engine (a heavily-modified Quake engine), is currently considered beta. Source: Phoronix

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Poll Time: What’s your most anticipated game of 2013?

Here’s another poll for you guys, this time we’re asking about the most anticipated (or best) game of 2013, you’ve seen the trailers, sneak previews and all that crap so just go ahead and vote. We will try to get some of those games for this year’s lotteries/giveaways and I’m happy to announce that we have planned lotteries for: spring, summer, halloween and of course winter holidays! We’re actively looking for partners and sponsors in terms of giveaways and promotion so if you happen to be one of those guys please contact us at contact@steamunpowered.eu. Of course in the meantime we will randomly giveaway things on this site or our Steam Group, Google+ Page, Facebook page and Twitter. [fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

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The Verge: Gabe Newell’s exclusive interview on Steam Box

Check out this cool interview with Gabe Newell, talking about Steam Box, biometrics and Windows 8!

So you’re working on your own Steam Box hardware. Why work with so many partners when you have your own ideal design in mind?

What we see is you’ve got this sort of struggle going on between closed proprietary systems and open systems. We think that there are pluses and minuses to open systems that could make things a little messier, it’s much more like herding cats, so we try to take the pieces where we’re going to add the best value and then encourage other people to do it. So it tends to mean that a lot of people get involved. We’re not imposing a lot of restrictions on people on how they’re getting involved.

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Steam for Linux coming in 2013

Valve is expected to have the initial Steam Linux client available along with the Left 4 Dead 2 game in some form of beta soon, full-blown Linux push by Valve Software might not happen until around February of 2013. Valve has already been showing off Steam on Linux to partners and Left 4 Dead 2 is in decent standing: L4D2 is faster on Linux than Windows with the NVIDIA binary blob and on the open-source Mesa driver its already running on Intel hardware. We also know that Serious Sam 3 is coming to Linux thanks in part due to Valve, plus other announcements are likely forthcoming from Valve and other game publishers. With all of Valve's modern games running off the Source Engine, which is now natively working on Linux, going from L4D2 to other titles like say Counter-Strike: Global Offensive, Team Fortress 2, and Half-Life 2 won't take as long as starting from scratch. With that said, seeing a larger catalog of their titles natively available on Linux around February does seem rather reasonable although this information didn't come to me from their Bellevue headquarters directly. For some reference when Steam came to Mac OS X, Valve announced that…

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