Diablo 3 PC won’t get offline play

Diablo 3 expansion Reaper of Souls‘ new loot system was designed to “cut the legs out” from the controversial real-money auction house. But, with the game’s console version recently releasing without an always-online requirement, is there any chance that the ARPG will one day allow for offline on PC? Can you guess the answer? You can probably guess the answer. Because it’s no.

“Something Kevin [fusion_builder_container hundred_percent=”yes” overflow=”visible”][fusion_builder_row][fusion_builder_column type=”1_1″ background_position=”left top” background_color=”” border_size=”” border_color=”” border_style=”solid” spacing=”yes” background_image=”” background_repeat=”no-repeat” padding=”” margin_top=”0px” margin_bottom=”0px” class=”” id=”” animation_type=”” animation_speed=”0.3″ animation_direction=”left” hide_on_mobile=”no” center_content=”no” min_height=”none”][Martens, lead content designer] says all the time is: Diablo plays best when you’re playing with other people,” says Josh Mosqueira, game director for Diablo 3: Reaper of Souls in an interview with Eurogamer. “Because not a lot of people connect their consoles to the internet, that’s where the whole idea of having to get four people on the same couch playing together. That’s how we get that social aspect.

“But on PC, we really want players to feel they’re part of the bigger Blizzard and Diablo community. It’s a choice of platform and opportunity for our players to benefit from. There’s a more secure item trading environment, but also a more social environment.”

“We developed this as a co-op game from day one,” Martens says. “We didn’t add co-op in. It’s not a value added feature. It is the ideal.

“It’s not something we want to force upon people, but the idea it’s always available – the whole drop-in, drop-out thing – has been of value since the very beginning of the project. We tried to make the game with that in mind.

“As we add new things, as we look to the future, we’re still trying to enrich that. We still are doing a lot to make online matter. Improved matchmaking, new social systems and extra rewards for playing together.”

Source: PC Gamer


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This Post Has 4 Comments

  1. mik0

    People like this shouldn’t be game developers. I don’t think they are even gamers in the first place.

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    1. pickatchoo

      Of course they’re gamers. I’m even betting they love playing DRM-free games.
      But since as a producer they already knew it would suck -and thus they wouldn’t be playing it themselves- heck, why not provide some draconic DRM for the fun of it? :)

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  2. Mendozacheers

    PR bullshit.
    “It’s not something we want to force upon people…” What? Nooo, always-on DRM is not something you are forced on…

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    1. Gokburt

      yeah wtf? lol :P

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