Steam Gifting will now be a system of direct exchange from gift buyer to gift receiver – Valve has removed the Gift to E-mail and Gift to Inventory options.
Benefits from the new system:
Scheduling Gifts Is Even More Straightforward. Go ahead and buy a gift months in advance and have it delivered to a friend on time, every time.
Declined Gifts Resolve The Way They Should. In the old system, a declined gift would sneak back into the giver’s inventory and remain on their bill. Now, if a recipient already has the title, or just doesn’t want it, they can click decline and the purchase is refunded directly to the gift giver.
Safe Cross-Country Gifting. No more worrying if a Gift to E-mail or Gift to Inventory is going to work for a friend, gifts sent through the new system will always work on the receiver’s account. When there is a large difference in pricing between countries, gifting won’t be available and you’ll know before purchase.
These changes are now available. Pre-existing gifts will be unaffected by this change.
Humble Software Bundle is now live, this is probably the first software bundle ever on the Humble site. Pay what you want items aren’t really interesting to be honest, but the higher tiers are pretty nice. Check them out here!
Conan Exiles debuted on Steam earlier this week and very quickly ended up cracked and pirated. It was supposed to be secured by Denuvo, the famous anti-piracy software that took a while to crack. Except that it wasn’t. The game developer Funcom says that this was entirely an employee error, somebody uploaded the game without any protection to Steam.
“Denuvo was temporarily removed due to an error in the build process.”
Conan Exiles lets players run their own servers so the game is really popular among pirates. However, this is just an Early Access release so we can assume that the game will be developed further and improved from here. People with the pirated version are going to be left behind eventually.
It kind of looks like they’ve decided to advertise the game that way, especially after reading that statement:
“There is unfortunately not much we can do about those who choose to download and play unauthorized copies, but we hope they make the jump to the official version so they can stay up to date with the latest patches and improvements,”… “Being an Early Access title, there will be a lot of updates going forward!”
Some people actually say it’s a really good survival game…
ARK: Survival Evolved runs like shit but some people really like the game, it runs on Unreal Engine 4 but is really badly optimized. Other than that it’s a really good game if you are into crafting of course. Get it now on Kinguin in special low price (I guess it matches the recent deal on Steam). Always scroll down to see the list of all sellers and get the lowest price. Get extra 3% off with UNPWR discount code at checkout!
If you’re unfamiliar with how skin gambling works in Team Fortress 2 it’s basically a Counter-Strike: Global Offensive clone made by Valve. They have released the following statement recently:
“In July of last year we outlined our position on gambling web sites, specifically noting that Valve has no business relationship with these sites. At that time we also began blocking many CS:GO gambling accounts… More recently, some gambling web sites started leveraging TF2 items. Today we began the process of blocking TF2 gambling accounts as well. We recommend you don’t trade with these sites.”
We can’t really blame them, can we? It’s a business and they don’t like it. So if you’re using some kind of TF2 gambling/trading websites it’s your last chance to get something that you really want.
The latest Humble Bundle has Payday 2 to offer if you’re paying a dollar. It has some cool DLCs and add-ons from John Wick in it, GOTY Edition and more goodies for only €5.61. Go get it here! Also get all that plus Dead by Daylight when you pay €13.
Say what you want about Windows 10 but I can’t wait for this one! Microsoft wants Windows 10 to be “the best gaming operating system ever,” and Game Mode is about to come out in around a month or two with the Creators Update.
At first gamers speculated Game Mode would only affect Universal Windows Apps. That’s not the case: Microsoft plans to make the games you buy from Steam or GOG or other platforms run better, too.
“Game Mode will work both with UWP games as well as Win32-based games,” Kevin Gammill, a partner group program manager for Xbox, told PC Gamer in an interview on Tuesday.
“I will say that it’s likely that we’ll be able to eke out a little bit more performance on the UWP side with some games, essentially because of the way Win32’s architected vs. the way UWP’s architected. Specifically, there’s no way at the platform level to really know where a game starts and stops…. You could have a number of Windows services running, we don’t know if that’s part of the game or not, that the game’s calling into. UWP is more of a contained package, and you know where it starts and stops. Knowing what the contained package is may be of some extra benefit, may be slightly better than Win32 from a performance perspective. But no question, Game Mode can see huge perf benefits for both Win32 and UWP.“
Game Mode focuses on the two pieces of hardware you’d likely expect: your CPU and GPU. Gammill explained that when you run a game, it’s naturally given a percentage of the GPU cycles, while the background gets another percentage. “At the platform level we can tweak that,” he said. Turn Game Mode on, and when a game is in the foreground, “we’re going to bias GPU cycles to your game, versus the background pass,” he explained.
“If you have Lightroom in the background doing some kind of math-intensive, GPU-intensive conversion, and that’s taking up a lot of cycles, and then you have your game in the foreground, and all of a sudden you give your game what was—and I’ll make these numbers up—90% of your GPU [and increase that] up to 98%, Lightroom running in the background will slow down. That may seem like an obvious statement, but some people don’t think it all the way through.”
What Game Mode is doing with the CPU is a bit more complicated. Microsoft is tackling “thread contention,” which you can think of as every service and application on your PC vying for processor time and resources (eg, L1/L2/L3 cache) to complete its task.
“Depending on your machine configuration, what software you have running on the machines, what system services you have running, you could have threads running across all your cores making the machine relatively hot,” Gammill said. “And then when you have a game running on top of that, depending on how the game is architected, sometimes those threads can contend from a resource perspective with what’s going on in the system. So essentially what we’re doing with Game Mode is allocating a number of threads that will be for the game only, and the rest of the threads for the system only.”
Gammill said that in working on thread contingencies, they’ve been able to make performance more consistent. Games don’t have to contend with other services running on the same threads, so when the game suddenly needs more CPU power—perhaps due to a spike in AI-driven enemies on screen—it has plenty of headroom.
At launch, Game Mode will be easy to turn on and off through the Game Bar (Windows key + G, if you have it enabled through the Xbox app). Microsoft is also working on a whitelist of games that will benefit from Game Mode, which it’s filling out by testing on a variety of systems. Eventually, Game Mode will be able to switch on automatically when it detects one of those games, but the whitelist will start out empty in the upcoming Windows Insider build.
Microsoft stressed several times that this is just the beginning for Game Mode, and that performance should improve as the team continues to iterate on it. “This is not one of those features where we ship it, we high five, and move on,” Gammill said. “This is one of those features where this is really phase one, and we want it to get better after we ship the Creators update. Not only waiting for the next big Windows release, but as the Creators update continues to mature in the marketplace as well.”
The Steam store has been updated today. It has a lot of new functional settings and finally looks better! I bet most of you guys won’t be able to switch to the new UI just yet, but lets all agree we needed a change after all these years.
The new update is called Discovery Update 2.0 – the next milestone of the Discovery Update released in 20014. Valve did a lot of good work on this one. The new design reduces the number of clicks you need to do in case you want to find something. The old store was a mess. Especially with all of those Early Access Titles on the main page, you can finally hide them!
Valve is now enforcing real screenshots in the store for each game – not some Photoshop bullshit ones.
Here are the highlights of the update!
More direct links to common destinations. Plus, sections you probably didn’t even know we had.
Now in the upper-right corner of every game image you will find a quick menu of options including quick access to your Preferences, allowing you to further customize your Steam shopping experience.
Quickly get back to products you’ve been browsing.
Whether it’s a hot new release, joining a special event, or getting back into a game that was recently updated, now it’s easy to tell what your friends are excited about.
If you are following Steam curators, we’ve added a clickable preview of their latest reviews and recommendations.
More of the good stuff:
there is a top sellers list based on country now
the translations have been updated
Steam now notifies you if a game from your wishlist is on sale
It’s official, the largest actors union in Hollywood called a strike this Friday against video game companies. Apparently they didn’t agree on how to pay performers who do voice-overs and motion-capture work for the most popular video games.
They have stopped working at 12:01 a.m. last Friday (21.10.2016). Creating games take a lot of time and money these days, large casts of actors take part in the development process.
Union members are planning to picket one of the companies, Electronic Arts, at its location in Playa Vista today (Monday, 24.10.2016). Other companies affected by the strike: Activision Blizzard, Take Two, Warner Bros. and Disney. The chief negotiator for the video game companies said that when negotiations failed, the two sides were not very far apart:
“The only difference is the semantics,” said Scott J. Witlin of the law firm of Barnes & Thornburg. “The sad thing is that people are going to lose work.”
SAG-AFTRA, claims that their demands were much higher though. The union was asking for a new compensation structure that would allow actors to start receiving residual-like payments based on a game’s commercial success. They were also asking for improved safety conditions for voice-over and motion-capture performers. The proposed bonus system would allow actors to receive additional payments for every 2 million copies or downloads sold — or, for online-only games, unique subscribers — with a cap at 8 million.
Video game companies proposed a 9% wage increase instead, which would speed up the 3% annual increase sought by SAG-AFTRA over a three-year period. They were also offering additional compensation of up to $950 per game based on the number of sessions a performer works on a particular title.
On Thursday, the union refused to accept the companies’ proposal, describing the current compensation structure as a “freeloader model.” Union members also want more transparency in the hiring process, with actors claiming that they are often kept in the dark about what video games they are working on until well after their job is done. Some say this prevents them from negotiating higher pay on more popular titles.
“I never knew I was in ‘Fallout 4’ for the 1 ½ years I was [working on] the game,” union member Keythe Farley, a voice actor and director, told reporters Friday.
Farley voiced a key character in the video game, which raked in more than $750 million in its first 24 hours of sales.
A fair system of pay would include “secondary payments when games hit a certain level of success with consumers, not simply higher upfront wages. Secondary compensation is what allows professional performers to feed their families in between jobs,” SAG-AFTRA said in a statement.
“This negotiation is not only about upfront compensation. It is about fairness and the ability of middle-class performers to survive in this industry. These companies are immensely profitable, and successful games — which are the only games this dispute is about — drive that profit.”
The video game companies — which also include Blindlight, Corps of Discovery Films, Formosa Interactive, Insomniac Games, Interactive Associates and VoiceWorks Productions — have argued that their industry is fundamentally different from Hollywood and that a system of residual-like bonuses for actors would not be feasible.
“We had hoped this would be successful, but union leadership left mediation without providing a counteroffer. We urged union leaders to put the package to a vote of their membership, but union leaders refused,” Witlin said in a statement. It’s unclear how much the strike will affect the industry. According to the companies, SAG-AFTRA represents performers in less than 25% of the games on the market. The union says that number is false. The existing contract, known as the Interactive Media Agreement, expired in late 2014 but performers kept working under it as talks dragged on for 19 months.
It seems that Rockstar Games decided to release Red Dead Redemption 2 for Xbox One and PlayStation 4 first, it isn’t all that weird considering they have a history of doing that. The problem is that they might skip PC at all just like they did with Red Dead Redemption back in the Xbox 360 and PlayStation 3 years.
Sign the petition at change.org and maybe Rockstar is going to listen. Petitions never worked though, so I guess we can at least show there are a lot of us who want the game out on PC.
Watch the trailer below:
I don’t know about you guys but if they are going to release it on consoles only I’m gonna have to buy one with the game and sell as I complete it.
According to various media around the globe Valve Software is currently working on it’s Steam mobile app. It appears that in early 2017 you will be able to watch streams of some sort of video materials on your mobile device – documentaries, tutorials, full length movies and even TV shows.
Steam video library keeps on expanding, over the last few months they have added a lot of videos to the library, although it’s limited by region it’s still pretty impressive.
Would you be using Steam instead of services like Netflix or HBO?
Well this is not a game but you do need Windows OS to play most of the games on the PC. Here is a nice offer from OCK-CDKeys! If you order the key now you will get 2 random games for free from the store!
Edit: Use the coupon UNPWR to get the price even lower!