Now what Gabe think is funny is the idea of…the gamers (yes you!) paying for the game way before it’s even made. Here’s the exact quote:
One of the areas that I am super interested in right now is how we can do financing from the community. So right now, what typically happens is you have this budget – it needs to be huge, it has to be $10m – $30m, and it has to be all available at the beginning of the project. There’s a huge amount of risk associated with those dollars and decisions have to be incredibly conservative.
What I think would be much better would be if the community could finance the games. In other words, ‘Hey, I really like this idea you have. I’ll be an early investor in that and, as a result, at a later point I may make a return on that product, but I’ll also get a copy of that game.
So move financing from something that occurs between a publisher and a developer… Instead have it be something where funding is coming out of community for games and game concepts they really like.
Why put us, your customers at risk then? I know that there are millions of fan boys out there but I wonder what would happen if Valve took all their money and the project would turn out a disaster or wouldn’t even come out…
Anyway this idea is really weird (to say it nice) although it could be a good idea when you look at it from different perspective like smaller indie games or some other projects.
By the way it’s taken from the interview we posted earlier.