Crytek: It Would Be ‘Awesome’ If Next-Gen Consoles Blocked Used Games

srajtek“Would an end to used game sales be good for developers?

German developer Crytek sold 3 million copies of Crysis 2. Another 4 million copies were pirated, making it the most pirated game of 2011.

“It’s very flattering and upsetting at the same time,” Crytek’s director of creative development, Rasmus Højengaard, told CVG. “Obviously you miss so much revenue, it’s so clear that a lot of people want to play your game but they don’t really want to pay for it, which is unfortunately really disappointing.”

“It’s also a little flattering because people are willing to bother download these 10GB files or whatever the game takes because they think it looks great. We obviously want to avoid that this time, but even if we can convert 25 percent of those gamers into paying customers [fusion_builder_container hundred_percent=”yes” overflow=”visible”][fusion_builder_row][fusion_builder_column type=”1_1″ background_position=”left top” background_color=”” border_size=”” border_color=”” border_style=”solid” spacing=”yes” background_image=”” background_repeat=”no-repeat” padding=”” margin_top=”0px” margin_bottom=”0px” class=”” id=”” animation_type=”” animation_speed=”0.3″ animation_direction=”left” hide_on_mobile=”no” center_content=”no” min_height=”none”][you have an extra million sales].”

The thing about piracy that is often left unsaid is that not all of those pirated copies would convert into game sales even if we could eradicate piracy entirely. 4 million pirated copies of a game is not the equivalent of 4 million lost sales, even if it may indeed represent lost revenue. This isn’t to either justify or condemn piracy – it’s a complicated issue that stems largely from a lack of trust – but simply to point out that sometimes combating piracy is not the best way to staunch the bleeding.

Which brings us to used games, another phenomenon Crytek would be happy to end if it could. Asked whether he’d like to see a used game blocking feature in next-gen consoles, Højengaard said:

“From a business perspective that would be absolutely awesome. It’s weird that [second-hand] is still allowed because it doesn’t work like that in any other software industries, so it would be great if they could somehow fix that issue as well.”

(…)

The inevitable end of used games is probably just around the corner. Why change anything on the console side of the equation when the problem will “self-correct” on its own?

As to used games themselves, I’d be pretty happy with a digital download service like Steam replacing discs altogether on consoles, used games included. I’d be much less happy with some sort of built-in mechanism that renders used games useless without activation. What if my console breaks and I need to replace it? Would I need to pay to activate all my old games if I wanted to use them on the new machine? From a consumer perspective it would most definitely not be awesome.

That being said, the GameStop business model is hardly laudable. Yes, gamers should be allowed to sell their own games, but that doesn’t make GameStop an admirable middle-man for those transactions.

CVG’s Tom Ivan thinks that Crytek “would have received a great deal more revenue, were it not for second-hand game sales and piracy.” But it’s impossible to say if an end to used game sales would increase new game sales any more than an end to piracy would. People might simply buy fewer games, or fewer new releases.”

Source: Forbes

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6 responses to “Crytek: It Would Be ‘Awesome’ If Next-Gen Consoles Blocked Used Games”

  1. Starlet Avatar
    Starlet

    They also would’ve made more revenue if it had been the only game on earth or came with a free orgasm peripheral or was enforced as the sole means of entertainment in China. If you want more money then make better games instead of hallucinating about what-ifs straight out of the realm of fairy tales. This is verbal diarrhea to keep your name in the press, nothing more.

  2. mik0 Avatar
    mik0

    I think dev that think like that should be banned from the market.
    We need law that allow and protect fair use of a product, including reselling it when not needed anymore, modify it without gaining money. And any way used to contrast that should be punished heavly.
    es. a game company put a one time code to activate the game. Should pay a fee of at least 20% of the total game income. Next time will be doubled.
    There are a lot of honest developer out there that manage to make good money doing their job without using such lowly method. And obviously they don’t sell game only due to a huge marketing campain that require more money that doing the game itself. So the money should go to them.

  3. Elbart Avatar
    Elbart

    Elbart: It Would Be ‘Awesome’ If Next-Gen Consoles Blocked Crytek

  4. rick Avatar
    rick

    @d32 good point: i’m guessing those 4M are mostly kids who can’t afford to pay 60$/€ for each game.

    @OP: I also think that digital download would fix used games “problem”. What i don’t understand is why new games are not available for download in MS XBox Live (or whatever it is called these days). And also old games that are in XBox Live Store are most of the time overpriced 30€ for a game which costs 20€ at the game store (brand new! not used!).

    So I think the major problem is that digital downloads are not “attractive” on the consoles. 2 things can solve this:
    1. Make digital download available as soon as game is released (or even sooner like steam does it).
    2. Make digital downloads of old games cheap

  5. Kissaki Avatar

    I didn’t pirate nor buy Crysis 2 because they fucked it up.
    Great concept and basics – engine and game-play. But then they put a console demo on PC, fuck that demo launch up completely with awful UI and taking it offline again after some little time.
    Fix your product!

  6. d32 Avatar
    d32

    Greedy short-sighted fuckers.

    Pirating the game doesn’t mean one doesn’t “want to pay for it”, but can also mean the game is just too expensive for many.

    However, blocking used-game sales automatically means less new sales – the only question is percentage.

    Also, it means less “heat” in the games economy – If one won’t sell his used game and lets it rot instead, he won’t get money to buy _another_ game.

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