This is not a standard deal but the game is so amazing that you should realy own it regardless of the current $ > € exchange rate and its on holiday sale!
US: $19.99 $7.99
UK: £16.99 £6.79 (36% higher)
EU: 19,99€ 7,99€ (44% higher)
This is not a standard deal but the game is so amazing that you should realy own it regardless of the current $ > € exchange rate and its on holiday sale!
US: $19.99 $7.99
UK: £16.99 £6.79 (36% higher)
EU: 19,99€ 7,99€ (44% higher)
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21 responses to “Trine – A game you should own”
Does this work with the XboX 360 controller?
@Gokburt don’t forget VAT in your calculation, if you were paying the US price, you would have to add almost 20% to the price, with buying from Europe. So that’s why I said “2 dollars”. When Steam allowed only dollars, we were paying VAT on each purchase (which finally was making games about the same price, when dollar was around 1.2 for one euro)
I complain about the 44% price difference, not the “2 dollars difference” (it’s it’s actually more like 3,5 dollars).
I found one of the developers’ intervention on their forum, about this pricing. http://frozenbyte.com/board/viewtopic.php?p=7201#p7201
The topic was initially about the price from the publisher’s version, in box, which was 40 euros then (when developers wanted 30 euros, price which they put on the digital versions). After it goes on regional pricing, like on the exact post I gave link to.
I exaggerated on the “lose money”, like I said, I don’t count impact on sales. I simply meant that earn less money on it compared to the value of the game for them.
The only thing I say is the Frozenbyte is based in Finland, and when the game was out, and people were complaining about the 1$=1€, they reminded that they get paid in euros, in the end, and that the actual price of the game (when out), was 29.99 euros. I’m a bit lazy to find the thread back on their forum, so you will have to do with what I say, for what it’s worth.
On digital distribution they were the ones to make choice of price, and in my opinion it was worth this price, I paid for it on release day, full price, and I’m really glad about it.
The only “perspective” to have in here, is what developers earn in the end, in this case, they earn euros, and the price of the game is based on value of it, and “price” of it, to produce it I mean.
So in this case, a 1$=1€ was simply to make a more suited price for the US market. On the base of it, yes, it’s “unfair” because they end up paying less money than us. But it’s a bonus to them in this case, as developers earn less money per sale (yes, I know they sale more in this case).
Point is, we pay developers in euros for this game, that’s all, we are not getting a “higher price”, because the euro price is the reference. We actually pay for what the developers put as value for their game.
Gnoupi – yes that would make me happy – even if they make US price higher and i still pay the same amount in €. 40% is still 40%!
Anyway when this game came out it had a LOL price for my taste. 1€=1$ made it even worse. Not buying even now – they should first fix their pricing for EU.
Gnoupi, how do you know that for sure?
Why are you thinking that they lose money? The only one who is “losing” money is end consumer.
Let’s say, that developer says that they want 10€ per sold game. Distributor set’s the price to $29.99/£29.99/29.99€. So who is losing money again?
Like I said, the developers are paid in euros, so the fair price in here is the price in euros. They are actually losing money (per copy, I don’t count the fact it boosts sales here), with making the 1$=1€, because they do it to make a more fair price to US buyers, simply.
Of course, after, it depends if you actually care for a small developer, which brings original and polished games, or if you only think about protecting your wallet from a 2 dollars difference. Because seriously, complaining about 1€=1$ makes no sense in here. If it was “fairly priced”, like you want, then the US price would simply be 11,52$, that’s all. It wouldn’t make the euro price lower.
I rembember getting it from Impulse helped by and Hungarian fellow here who bought for me in dollars (I still thank him). This way I paid a fair price.
This is the reason why most games doesn’t have fair prices. People are still buying, even though the prices are unfair >:(
try the demo before comment ;P
This game is really great, if you like platformers with physics, and a touch of Lost vikings, all in a fairytale ambiance, it’s a sure buy! (Bought it on release for 30 euros, and it was already a great value). If you have friends and gamepads, you can also play it in cooperation, which give a total new dimension to the game (everything is harder when you have two characters or 3 to move at same time, lot of nice cooperative moments, and of course lots of “oh, oops, I let you fall in the spikes, I so haven’t done it especially!” :P
Little reminder about the conversion, Frozenbyte (the developers) are from Europe, and get paid in euros, so the reference price of the game is in euros. In this case, the 1$=1€ is to make a lower price for US.
played the demo, it’s really awesome, but my logitech cordless rumblepad 2 fails pretty much, even with a config that should work ( http://frozenbyte.com/board/viewtopic.php?f=16&t=2190&start=0 ) it doesnt quite (shooting arrows doesnt work), and the config is way too muh of a mess to fix. this game needs a config utility (ingame settings only allow you to set about half of the keys; didnt try keyboard though)
i might get some non-european to buy it for me :D
well its a game, i dont like it so i wont get it, but if others think they must get it then go on!
Oh shut up! Who cares you wanna buttrape the developers of this waste of time game..