Google Stadia is coming to town

If anyone remember's OnLive streaming service you probably rolled your eyes today seeing that Stadia announcement. But this time that kind of service might actually work because it has millions of dollars behind it and potential user base is huge. Play anywhere straight from YouTube Imagine playing the Doom remake in 4K @ 60 FPS on your smartphone, crappy tablet, Chromecast (which means your Smart TV too!) or notebook. Just…

1 Comment

Racing Auditory Display: Racing Games to Reach More!

Hey guys! Our friends from Racing Auditory Display have a message for every handicapped player out there :-)

Most of us strive to make the world a better place for everybody. It’s evident by the campaigns throughout the world to make every public good or entertainment option accessible to all is a part of this scheme. But still, there are many public goods and facilities that are not equally enjoyable by all.

One such not-fully-accessible-to-all facility is video gaming, especially racing games. Though racing games have been played by blind people using driver assistance systems, they have never been played by them with the same efficiency and sense of control that sighted players have.

But this condition is all set to change, thanks to the effort of Brian A. Smith, a Ph.D. candidate in computer science in the department of engineering at Columbia. Brian has developed a new audio-based user interface for visually challenged gamers, which will enable them to enjoy racing games with the same speed, control and excitement that sighted players experience.

The new audio-based interface, called the racing auditory display (RAD), can be integrated into racing video games rather easily and is set to make these games equally accessible to people who are blind. Unlike common driver assistance systems, RAD uses sonification techniques rather than speech. To be precise, RAD uses two sonification techniques, which Smith describes as ‘the “sound slider” for understanding a car’s speed and trajectory on a racetrack and the “turn indicator system” for alerting players of the direction, sharpness, length and timing of upcoming turns.’

(more…)

0 Comments

NVIDIA encourages retailers to sell to gamers, not cryptominers

Gamers are pissed off because cryptominers have fucked over the GPU market. Mining cryptocurrency sky rocketed graphics card prices over the last few months. You could grab a GTX 1080 GPU for around $700 on release day AFAIK, right now the prices are around $1000 all over the planet which is pretty ridiculous. Recently German NVIDIA department told retailers not to sell the cards to miner and let gamers take…

0 Comments

Samsung removes YouTube videos showing GTA V mod that turns Note 7 into a bomb

Oh man, Samsung is having a really bad time this year. Some of their phones are already banned in airlines around the globe. And now gamers are on to them, GTA V modders are usually doing some nasty stuff and this time they've decided to put Note 7 into the game and... turn into C4. However, Samsung decided to take down those videos from YouTube. This is why you should…

0 Comments

NVIDIA settles on GTX 970 VRAM lawsuit is USA, has to give back $30 per card

NVIDIA says it will pay each buyer of the GeForce GTX 970 graphics card $30 and will pay an additional $1.3 million in attorneys’ fees, according to settlement documents. The initial claim accused NVIDIA of having a graphics card that operated on 3.5 GB but was advertised as operating with a full 4 GB of video access memory, plus another .5 GB that was separated from the rest of the memory. The…

0 Comments

Valve’s Steam controller is selling badly

According to the latest data, Valve has sold around 500 000 Steam controllers which isn't exactly the best number. They have been officially selling the controller since November 2015. It's been over half a year and what's even worse the number also includes all of the controllers sold with Steam Machines (all of them have at least one controller bundled). It appears that Valve's hardware isn't popular at all and…

0 Comments
Close Menu