Regions of Ruin out of Early Access!

Regions of Ruin is a 2D side-scrolling RPG with town-building where you are introduced to an open world that progressively challenges your hero and settlement the further you delve into the vast continent. The game is really popular on the indie scene, even Humble Store financed it's developement! Check out the trailer on YouTube. Game features: • Styled combat system with stats and levelling • Skill tree to focus your fighting style • Extensive loot and rare items to discover • Forge your own equipment or smelt it for resources • Open world exploration with a hand crafted environment, no randomized maps or levels, everything you see has been made with care • Customised town building and expansion • Rescue and recruit dwarves for your township (save them from extinction!) • Send workers to harvest resources from explored regions • Hire Mercenaries to help in battle • Multitude of Quests and a main storyline The game uses Unity engine which is quite scalable.

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The Division’s player count dropped 93% since it’s launch!

I really fucking hated that game after I've reached the maximum level. The story part was awful, boring and dull. Coop was somewhat fun, playing with 3 other people is always fun - even if it's the worst crap, I mean at least you can laugh your ass off. But killing enemies was nowhere near as fun as Borderlands series for example. According to githyp: "At one point, The Division‘s current player count ranked as high as #3 on Steam… now it sits at #43". The Dark Zone in this game sounded cool at first, you know you have to roam around with your crew and kill either some bots on the map, which were extremely difficult to kill, or some other "agents". Turned out other agents are a bunch of assholes using cheats and scripts allowing them to "no clip" the whole map, god mode, infinite ammo etc. The drop that you received after killing the bots was really shitty and not worth your time. They supposedly fixed this after few weeks but none of my friends played this game by then. [fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id=""…

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Quake Live joins Steam today!

You will be able to kick some ass in Quake Live today because the game is about to be released on Steam, I know it was up for few years as a standalone client but taking it to Steam means a lot of new players. You can install the game on Steam by going here in few hours. Check out the launch trailer: https://www.youtube.com/watch?v=4aNG7cd7rGM

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We Want Live – Microsoft will launch XboX Live in Central Europe!

It finally happened. After weeks of waiting for Microsoft’s appearance on this year’s E3 event they announced that this fall Central Europe will get their XboX Live support (Poland, Czech Republic, Hungary, Greece). You will be able to migrate from your current non-your-country XboX Live account (if you have any) to your current location. We would like to thank the creators of We Want Live action – thanks to them console gaming will be getting bigger after this summer, hopefully the prices for new XboX 360 games will drop too ;-) Oh and thanks for listening Microsoft. Now, since the action is finally over we are taking off the banner for We Want Live from our page but we will never forget what you did for the gamers around the globe. By the way, not only Central Europe gets XboX Live support, the following countries are included as well: Brazil, Chile, Columbia, Republic of South Africa. They also announced this little thing:

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Left 4 Dead 2 launch time?

You can read from Left 4 Dead 2 blog following: Due to an ongoing debate in the office and online as to whether "12 AM" means noon or midnight (we're still sticking with midnight), it's been more challenging than we realized to tell people when exactly our game will be available. Factor in the Earth rotating around the sun, daylight savings time, some of our fans insisting on using the Mayan calendar, and we're just going to try and make this as specific as possible: When L4D2 will go live: Tuesday, November 17th, 12:00 AM (midnight) Eastern Standard Time Monday, November 16th, 9:00 PM Pacific Standard Time Monday, November 16th, 10:00 PM Mountain Standard Time Monday, November 16th, 11:00 PM Central Standard Time Tuesday, November 17th, 12:00 AM (midnight) Eastern Standard Time Tuesday, November 17th, 5:00 AM Greenwich Mean Time Tuesday, November 17th, 8:00 AM Moscow Time Tuesday, November 17th, 2:00 PM Japan Standard Time [fusion_builder_container hundred_percent="yes" overflow="visible"][fusion_builder_row][fusion_builder_column type="1_1" background_position="left top" background_color="" border_size="" border_color="" border_style="solid" spacing="yes" background_image="" background_repeat="no-repeat" padding="" margin_top="0px" margin_bottom="0px" class="" id="" animation_type="" animation_speed="0.3" animation_direction="left" hide_on_mobile="no" center_content="no" min_height="none"][/fusion_builder_column][/fusion_builder_row][/fusion_builder_container]

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