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In a recent interview with TCS, Gabe Newell explained why Valve is so successful. Recently we posted how Ubisoft were abandoning the PC market due to piracy, and imposing heavy DRM on their customers, but according to Newell that’s not really the right way to go about it.
He said that there is a general misconception about piracy, and it’s not really the high cost that forces people to pirate. It’s about the delivery service and how convenient it is to people with purchasing power:
“In general, we think there is a fundamental misconception about piracy. Piracy is almost always a service problem and not a pricing problem,” he said.
“For example, if a pirate offers a product anywhere in the world, 24 x 7, purchasable from the convenience of your personal computer, and the legal provider says the product is region-locked, will come to your country 3 months after the US release, and can only be purchased at a brick and mortar store, then the pirate’s service is more valuable.”
Ubisoft said that, “95% of people will pirate our game.” It’s a ridiculous thing to say without releasing any sort of data and they have also cancelled Ghost Recon: Future Soldier for the PC.
Newell explained a lot more as to how they were providing better services and creating a sense of brand loyalty. He mentioned that piracy is basically a “Non-issue” for Valve.
“Our goal is to create greater service value than pirates, and this has been successful enough for us that piracy is basically a non-issue for our company.”
“Prior to entering the Russian market, we were told that Russia was a waste of time because everyone would pirate our products. Russia is now about to become our largest market in Europe,” he revealed.
If only Ubisoft and others could learn a thing or two from this man, the gaming industry would be in a much better position.
Source: Gamingbolt

“Russia now outside of Germany is our largest continental European market,” Newell was quoted as saying on Geekwire. Presumably this also means the UK is Valve’s largest continental European market. But Newell’s statement also indicates that Russia eclipses France, Spain and Scandinavian countries in terms of profits.
It seems other games companies who had tried to penetrate Russia hadn’t done so due to a the infamous levels of piracy.
“The people who are telling you that Russians pirate everything are the people who wait six months to localize their product into Russia,” said Newell. “It doesn’t take much in terms of providing a better service to make pirates a non-issue.”
“The easiest way to stop piracy is not by putting antipiracy technology to work,” Newell said. “It’s by giving those people a service that’s better than what they’re receiving from the pirates.”
Source: PC Gamer
ACTA is a global anti-counterfeiting (and anti-piracy) agreement that might change the internet as we know it.
It would give federal officials the right to inspect your files without any warrant. It would make unauthorized possession of copyrighted material a federal crime.
And there’s nowhere in the developed world you’d be able to go to escape it, because they’re all on board: United States, Canada, European Union, Japan, South Korea, Singapore, New Zealand and Australia. A reddit user posted this information into the gaming section because many, many people in it have reason to be personally concerned by the passage of this law.
The user might be overreacting a little when you read about facism and all but he’s got few good points.
Here are some useful links to information about ACTA.
The Electronic Frontier Foundation explaining what ACTA is and what you can do about it.
Wikipedia describing ACTA in detail, including participatory countries, controversy, and some potential effects.
The leaked ACTA agreement itself, hosted on The Pirate Bay.
And finally someone provided a link to this very interesting review of ACTA from just a few weeks ago by the American University Washington College of Law. Experts on intellectual property from all over the world gathered in Washington DC to discuss ACTA, and this statement is their conclusion; it goes into detail about what’s wrong with ACTA and why. The review is about says that ACTA is being misrepresented by the powers that be. It violates WTO agreements and threatens public interests.
Read more about it at reddit.
According to TorrentFreak, Call of Duty: Modern Warfare 2 has been downloaded illegally nearly 4,100,000 times for PC in 2009, topping the list after only releasing just two months ago.
Provided these numbers are indeed accurate, Activision has potentially lost more than $245 million in sales on the PC version alone.
The Sims 3, Prototype, Need for Speed Shift, and Street Fighter IV help round off the top five for the year, all of which appeared on the PC platform.
New Super Mario Bros. Wii was the highest downloaded Wii title with 1,150,000 downloads.
The report notes the total download figures for this year double that of last year’s numbers, and that PC remains to be the target for torrent downloads, with more than three times that of the Wii and Xbox 360.
Source: IGN