I like how Crytek just said what pretty much everyone knows:
“It’s impossible to package $2,000-$3,000 worth of hardware into a mainstream—let’s say $500—console,” Yerli says. “I’m not saying they are $500 consoles. They may launch a console at $2,000, but the consumer pricing is usually much lower than that. So, given consumer pricing, and given the cost of production of a gamer PC and the amount of wattage and power it needs, which is like a fridge, it’s impossible.”
“The whole modular way you can design a PC today with two, three, or four graphics cards in them, and you can water-cool them and overclock to infinity, that didn’t exist even six or seven years ago,” he says. “You just bought one or maybe two graphics cards and then you were super enthusiastic.
“It’s very difficult to compete with that. People have these massive nuclear power plants standing in their rooms that will run your games really fast. It’s hard to compete with.”
Seriously, I used to own a PS3 for over a year, sure their exclusive games are very fun but when you look at it from a PC gamer perspective (aka the graphics are important too) you just can’t stand that the current consoles have 512MB of RAM (like my phone lol).
Anyway new consoles are surely gonna be big (PS4 announcement today?!), but I was wondering if they would push the no-used-games concept. What do you guys think?
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