Development on StarCraft II began in 2003, and Diablo III went into production in 2005. To put that into perspective, more time has gone into those two games than all of the hours that were spent making video games in the Palaeozaic and Mesozoic eras combined.
Being a proactive guy, I cast a net of e-mails to everyone at Blizzard (protip: *@blizzard.com) with one simple question – What's the holdup?
Read answers here:
http://www.somethingawful.com/…..izzard.php
Also Torchlight is mentioned :D
Tom Drivingschool
Diablo III On-Site Anesthesiologist
"Our lead designer locked his keys in the office three months ago and he's too proud to call a locksmith. I honestly don't think that wire hanger is going to reach the elevator button, much less get to the third floor.
Until something changes, we're just camping out front all day with our laptops and playing Torchlight."