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Epic Games is 20 years old!

Epic Games is 20 years old!

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To celebrate they are giving away 20 of the best Epic tracks from their games over the years.  They’ve hand picked and remastered a soundtrack that includes everything from Jazz Jackrabbit to Unreal Tournament. There are even a few surprise tracks that have never before been released on our soundtrack!

Make sure to get the whole soundtrack and rock out to some retro video game tunes! Uśmiech

1. Unreleased Theme
Unreal Tournament 3
Rom Di Prisco (2007)

 

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Canonical in touch with Valve to ensure Steam is well supported on Ubuntu

 

 

Lots of Steam on Linux news this week after Michael Larabel visited Valve office and confirmed Steam and Source Engine on Linux.

Now, in a Live QA session for Ubuntu 12.04 release, Ubuntu Developer and Community Manager Jono Bacon said that he knows Canonical has been in touch with Valve to ensure top notch support of Steam client on Ubuntu.

Check out the video, skip to 52:14 for Steam part:

Probably Canonical already had idea about Steam on Linux before Phoronix broke the news? Also, according to Michael Larabel, Ubuntu has worked out a gaming deal from a big publisher. These games may be available in Ubuntu Software Center later this year.

It seems, Canonical has plans to push Ubuntu as a gaming platform this year to increase mainstream adoption.

Source: Ubuntu Vibes

Crytek: It Would Be ‘Awesome’ If Next-Gen Consoles Blocked Used Games

srajtek“Would an end to used game sales be good for developers?

German developer Crytek sold 3 million copies of Crysis 2. Another 4 million copies were pirated, making it the most pirated game of 2011.

“It’s very flattering and upsetting at the same time,” Crytek’s director of creative development, Rasmus Højengaard, told CVG. “Obviously you miss so much revenue, it’s so clear that a lot of people want to play your game but they don’t really want to pay for it, which is unfortunately really disappointing.”

“It’s also a little flattering because people are willing to bother download these 10GB files or whatever the game takes because they think it looks great. We obviously want to avoid that this time, but even if we can convert 25 percent of those gamers into paying customers [you have an extra million sales].”

The thing about piracy that is often left unsaid is that not all of those pirated copies would convert into game sales even if we could eradicate piracy entirely. 4 million pirated copies of a game is not the equivalent of 4 million lost sales, even if it may indeed represent lost revenue. This isn’t to either justify or condemn piracy – it’s a complicated issue that stems largely from a lack of trust – but simply to point out that sometimes combating piracy is not the best way to staunch the bleeding.

Which brings us to used games, another phenomenon Crytek would be happy to end if it could. Asked whether he’d like to see a used game blocking feature in next-gen consoles, Højengaard said:

“From a business perspective that would be absolutely awesome. It’s weird that [second-hand] is still allowed because it doesn’t work like that in any other software industries, so it would be great if they could somehow fix that issue as well.”

(…)

The inevitable end of used games is probably just around the corner. Why change anything on the console side of the equation when the problem will “self-correct” on its own?

As to used games themselves, I’d be pretty happy with a digital download service like Steam replacing discs altogether on consoles, used games included. I’d be much less happy with some sort of built-in mechanism that renders used games useless without activation. What if my console breaks and I need to replace it? Would I need to pay to activate all my old games if I wanted to use them on the new machine? From a consumer perspective it would most definitely not be awesome.

That being said, the GameStop business model is hardly laudable. Yes, gamers should be allowed to sell their own games, but that doesn’t make GameStop an admirable middle-man for those transactions.

CVG’s Tom Ivan thinks that Crytek “would have received a great deal more revenue, were it not for second-hand game sales and piracy.” But it’s impossible to say if an end to used game sales would increase new game sales any more than an end to piracy would. People might simply buy fewer games, or fewer new releases.”

Source: Forbes

Steam is coming to Linux!

Michael Larabel (of Phoronix) met with Valve today; tweets “steam is coming to Linux…”:

 

And another quote here:

@michaellarabel
#valve does have Linux games coming plus other very positive Linux plans… I’ll briefly post some screenshots and such tonight.

And even more info here.

Valve’s new business model – pay less if you’re nice?

This one is interesting, Valve is trying to charge morons and jerks more for their games, nice people would pay less or play for free even.

In a podcast interview with Seven Day Cooldown, summarized by Develop, Valve Boss Gabe Newell discusses the payment model for upcoming strategy game DOTA 2.:

“The issue that we’re struggling with quite a bit is something I’ve kind of talked about before, which is how do you properly value people’s contributions to a community?”

“…the games industry has this broken model, which is one price for everyone. That’s actually a bug, and it’s something that we want to solve through our philosophy of how we create entertainment products".

“An example is – and this is something as an industry we should be doing better – is charging customers based on how much fun they are to play with. So, in practice, a really likable person in our community should get Dota 2 for free, because of past behaviour in Team Fortress 2. Now, a real jerk that annoys everyone, they can still play, but a game is full price and they have to pay an extra hundred dollars if they want voice.” 

And the latest news is that they are going beyond this crazy idea into seeing what’s actually possible:

“We’re trying to figure out ways so that people who are more valuable to everybody else [are] recognized and accommodated. We all know people where if they’re playing we want to play, and there are other people where if they’re playing we would [rather] be on the other side of the planet.”

"It’s just a question of coming up with mechanisms that recognize and reward people who are doing things that are valuable to other groups of people."

This sounds like a scary idea, what do you guys think? What if “nice people” would just resale Steam games to “trolls”? This just doesn’t look so great to me.

Source: /.

Gabe Newell: DOTA 2 is going to be free-to-play, “it’ll have some twists”

“Gabe Newell denied meeting Tim Cook, the CEO of Apple in a recent podcast with Seven Day Cooldown, but that’s not all he said. He also mentioned that DOTA 2 will be free-to-play, but with a twist.

“It’s going to be free-to-play — it’ll have some twists, but that’s the easiest way for people to think about it,” he revealed.

“The issue that we’re struggling with quite a bit is something I’ve kind of talked about before, which is how do you properly value people’s contributions to a community?,” he mentioned when asked about what kind of “twist ” players can expect from the game.

“We’re trying to figure out ways so that people who are more valuable to everybody else [are] recognized and accommodated.

“We all know people where if they’re playing we want to play, and there are other people where if they’re playing we would  be on the other side of the planet.

“It’s just a question of coming up with mechanisms that recognize and reward people who are doing things that are valuable to other groups of people,” he added.

He said that the free-to-play model Valve has in mind for DOTA 2 is completely unique and hasn’t been done before.

“When you start thinking about the different games that people play and you try to think about how people can create value or a service in one game and benefit somebody in a different game, you can start to see how the different games sort knit together,” Newell said.

“[You can see] how somebody who really likes Team Fortress 2 (TF2) can still be creating value for somebody who is playing DOTA 2 or Skyrim, or if somebody is a creator in one space how it can translate into another.

“In a sense, think of individual games as instance dungeons of a larger experience, if that makes sense as a concept.”

Tell us what you think in the comments section below.”

Source: Gaming Bolt

Diablo III – Open Beta, This weekend Only

PYMCG1EBU1NB1318897695751

Get it here!

Fallout is free today on GOG!

Steam soon to introduce used game selling and new refund policy!

Gandalf

YES! Finally Valve Software has decided that soon all Steam users will be able to sell or give away their own “used” games off their Steam accounts. Here is what Gabe Newell said:

“We are happy to announce that soon (May 1st) all Steam users who bought at least one game using Steam will be able to give away or resell their own Steam games to their friends. All of the funds gathered from their sales will either directly show on their credit card balance or Steam Wallet, so right now you don’t have to worry about buying a shitty game as you can simply sell it to someone else.” – Gabe Newell said.

Additionally Newell mentioned the new, improved refund policy:

“We really like how Google Play (former Android Market) handles refunds so we’re about to introduce a similar refund policy. You’ll have 12 hours to return any game whether you played it, liked it or hated it. Simple as that.”

Here are some leaked screenshots of the upcoming feature:

give

give or sell

Valve actively looking for Linux devs

Valve has been recruiting for at least one Linux specialist to help port Windows games with this job ad since January. But it looks like they’re getting very serious, and keen to push on with the project. Phoronix.com’s Michael Larabel has received an email from Gabe himself asking for help head hunting.

The email to Larabel, which has been confirmed as genuine, reads:

We are running into a bunch of performance issues in Linux drivers (e.g. 50 millisecond draw calls because thedriver is compiling a shader).

We’d like to hire someone to work on these performance issues. If you know of anyone we should be talking to, I’d appreciate getting connected with them.

Gabe Newell
Valve, Bellevue

This isn’t overly surprising, but it is reassuring. With the rapid rise of Android as a gaming platform, and recent changes to the Linux kernel which integrate Android code, there’s every reason for developers to start treating open source more seriously. The Humble Indie Bundle has proven that there’s a market for Linux gaming too, as grateful Tuxheads spending more than Mac users.

It could well be that they’re looking for someone purely for internal testing and research with no firm plans to bring Steam or games to Linux yet. But neither the ad or the email seem particularly speculative.

Source: PC Gamer

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